PVP Protection

On claims, gravestones cannot be looted, except during the war hour (does not protect against being killed).
Outside your estate, anyone can be killed and looted.
On T1 estates, tresspasser can kill, but will lose consciousness for a long time. It is possible for claim owner to loot and even finish off the tresspasser.

Trade Expeditions

To participate in Trade Expeditions a guild must have a T2 or higher monument. A nicely built port with access to the sea is highly recommended. Additionally, a Port Crane is needed where you can build the necessary ship parts. This event is fully automated and does not require admin intervention.

To launch a ship with goods, it must be loaded with crates of goods (list available on sea trade routes tab, under trade). The quality of the goods is also the reward multiplier in percentage.

Smallest ship: "Knarr" - 2 crates of goods, takes 6 real days to complete its journey
Medium ship: "Drakar" - 5 crates of goods, takes 5 real days to complete its journey
Largest ship: "Hulk" - more than 10 crates of goods, takes 3 real days to complete its journey

Outpost Roulette

A script has been created to change outposts. Each week, every outpost is randomly changed to one from the list below, with the exceptions of the Geodetic Pit and the Slave Outpost, which are not included in the lottery.

Outposts are randomly changed to: Mill/Mining Shaft/Herbalist's Hut/Quarry/Sawmill/Horse Slaughterhouse/Forager's Hut. There is a small chance that an outpost will not be changed for the next week.

Important! After the lottery, outposts do not automatically select collected items. You need to visit and change what each outpost will collect for the given week. After the change, the output from the previous week and the slaves placed there will not disappear.

Alchemy

New effects on herbs
New potions
Organized effects on alchemical ingredients
Herbs can be gathered AFK
Soil degrades only to quality 70
Above soil quality 70, more is gathered
As a result of these changes, it is easier to produce more flux and easier to make potions. Alchemy is useful again.

New Buildings!

New residential buildings and warehouses have been added. Building recipes have been changed.
There are now automatic buildings that produce resources for you!

More Capacity

Warehouse capacity has been increased to 2500 capacity for each tile occupied by the warehouse.
Easy to calculate!

Hammer Time

Special items can now be crafted at monuments of the appropriate tier.
Depending on the tier requirement, a suitable hammer crafted at the monument is required.

Time for a Ship

The Port Crane (non decorative one!) is used to manufacture ship components.
Ship parts are also crafted at monument

Blacksmithing

Increased capacity of furnaces and bloomery furnaces
Forging weapons requires additional items to be made or purchased
Coal requires a coal heap or a coal furnace, not an industrial furnace
Smelting silver and gold ore deposits is possible only in a jeweler's furnace, which requires coke (coal furnace)
New materials in blacksmithing are: fat, salt, and sulfur
To process them, you need a tempering furnace
Weapon blades need to be sharpened on a whetstone (with fat)

Automatic Mines

You can construct automatic mines that can extract resources at steady pace.
There are also other automatic buildings for you to discover
Pssst - you can get rocksalt, sulphur or even rarewood and other resources from them!

Tailoring

New outfits for professions such as Armory, Masonry, Jewelry, and many others have been added.
Tailoring recipes have been changed.

Cooking

Recipes for prepared dishes have been changed. New buildings necessary for producing some dish ingredients have been added.

Fletching

The capacity of arrows, bolts, and each thrown weapon has been changed.
Weapon crafting recipes have been changed.

Carpentry

The ability to craft decorative sets, ships, and many new decorations to beautify your estate has been added.

Jewelry

New types of jewelry that enhance crafting skills, luck, stamina, endurance, and even Weapon Mastery (DMG) as well as reload speed (for ranged weapons only).

Material Processing

Ability to create ship packages
Sharpening weapon blades
Smelting gold, silver, and tempered sheet metal
Creating ship parts (crane)
New material: brick (industrial furnace) required for building structures or walls

Only One Shield

No more medieval tanks. You can equip only one shield at a time.

No Admin

There's no admin, you won't be bulied by the owner
By all means, use bot and scripts